WebbAllende/Assets/Scripts/Player/PlayerMovement.cs Go to file Go to fileT Go to lineL Copy path Copy permalink This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Cannot retrieve contributors at this time 114 lines (89 sloc) 3.71 KB Raw Blame Webb你可以使用以下代码来使用raycast搜索文件夹: ``` import os def search_folder(folder_path, search_term): for root, dirs, files in os.walk(folder_path): for dir in dirs: if search_term in dir: print(os.path.join(root, dir)) folder_path = "/path/to/folder" search_term = "search_term" search_folder(folder_path, search_term) ``` 其中,`folder_path`是要搜索的文件夹路径 ...
Moving Player with Rigidbody - Unity Forum
Webb#gamedevelopment #unity #rigidbody #playermovement #csharpIn this video, we will learn on how to move your player by using rigidbody in Unity. --Any suggesti... WebbPlayer movent is really an important part of Game Development. In unity we can move player in many different ways. In this video, I demonstrated a way using ... matt peart age
Unity - Scripting API: Rigidbody.MovePosition
Webb7 mars 2024 · playerRigidBody.velocity=newVector3(horizontalMove*speed,0.0f,verticalMove*speed); … WebbplayerRigidbody.MovePosition (transform.position + movement); //As long as player is moving character, rotating takes place if (lh != 0f lv != 0f) { Rotating (lh, lv); } } void Rotating (float lh, float lv) { //direction player is going Vector3 targetDirection = new Vector3 (lv, 0f, lh); //Rotate around whatever axis if facing up Webb24 aug. 2015 · A follow-up to this. The fix works like a charm but the movement = camera.main.transformDirection (movement); is causing the rigidbody to bend toward camera's X rotation when moving forward and backward.. To fix it you need to manually reset movement's y position. Just adding movement.y = 0f; after the line above fixed it … matt peart giants